Once down here, you can find a footlocker in the back end of the submarine hangar which holds 2 Repair Kits. 4. He goes off on you, saying that he's tired of you getting in his way, and that the power of the Star Forge itself, not him, will be who ultimately kills you. Its the same as the other planets. Next to the console is a footlocker, which, when opened, will reveal 2 Computer Spikes . Then, go back into the previous room, and north through the door there. Go into the doors behind Roland and youll see the prisoner. Make certain you have Bastila in your group. WebA giant firaxan shark called the Progenitor is guarding the Star Map on Manaan, and the player has to either poison it or destroy the kolto harvesting machine to let the shark grant Otherwise, get off of the ship and choose your party. 8. What form to be used to be a member of philhealth? The door to the east will take you to the Flow Control room. When you leave the Republic Embassy, you'll be picked up by the Selkaths yet again and brought to court for the "destruction" you caused down below. And with that said, six droid computers activate and start creating droids around you. If you follow the dark side visit Hulas in the East Central area of Ahto City. However, the second half is a bit different. Will I be able to complete the quests or am I screwed for this playthrough? It's not as necessary to run around and grab them all, just do one or two, fight for a bit, and then suck up a couple more souls. You came across a Selkath called Nubassa. Before going out there, get the Advanced Medpac and Repair Kit out of the footlocker there. When you finally come out at the bottom of this area, a cutscene will ensue in which three Jedi are fighting three Dark Jedi. It allows you to pass.]. Help the Jedi fight these foes off and search their bodies for any goods. You need to conserve your Force as much as possible. You overloaded the fuel tanks for the kolto harvesting machinery and caused it to explode. Youll complete this quest when you get into the Sith Base. Walk rightward, killing sharks as you go. Once through the door, the next onslaught of Sith soldiers and Dark Jedi will begin. 2. I'm trying to kill that big Manaan shark thats guarding the Star Map by releasing the toxin, but no matter what, I get booted back to the Ebon Hawk every time after the Selkath trial. This worked for me. Step 4. Inserted throughout this final piece of our walkthrough are the Dark Side differences, so that even those on the Dark path can fulfill their destiny. Kill the four Dark Jedi, go through the door, and meet up with Bastila. New comments cannot be posted and votes cannot be cast. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. This is the final showdown and the end of the game. Also, be certain to save regularly. Malak realizes that nothing will stop Revan (you) from getting to him, but that sending out all available Dark Jedi and Sith Soldiers to slow down the Jedi assault will give him enough time to use the full power of the Star Forge. However, you can search footlockers in the airlocks beyond for the Computer Spikes necessary to use the computer panel: The second option is to simply destroy the force field: Either way, once the force field is down: The third option is to try speaking to them again by interacting with the force field: They apologize for panicking, and explain what's been going on down here to make them so scared: The shortest route is to ask why did the Selkath all go crazy: You can move closer to the dark side of the Force by killing them: Otherwise, you can make a non-binding statement of intent: A cannister containing a chemical toxic to firaxan sharks. It really doesn't matter if you've talked to him yet or not, though - if you've followed my walkthrough, you already have the information he needs. It's not my fault! If you do end up in combat, exit combat mode immediately. 2. In that room with the Twi'lek mercenary, you'll find two footlockers. That was simple or maybe not that simple, but whatever. Easy to defeat, no worries. If she manages to keep on using her Battle Meditation, the Republic fleet will be completely destroyed when they come out of Hyperspace to fight the battle here over the Unknown Planet. When you finally get all the way to the right and things calm down (this will take a good fifteen minutes, as soldiers and Dark Jedi will seem to be coming from everywhere), you'll find the elevator that'll lead you deeper into the Star Forge, and closer to Darth Malak and Bastila. Then go forward and through the next door, into another corridor. Show him your passcard, if thats the path you chose, and hell let you in. En route you'll run into Darth Bandon and two Jedi Knights. Tank Pressure Controls Here are the steps needed to get the container to 4 million sangen of pressure and make it explode. 5. But you can't do anything to me - I know too much! Fix 4. Once finished, load up your save and face Malak for real. Head out of the docking area and follow the passage along to the right. Tell him he is Selkath food to trigger a fight with him and get some Dark Side Points, otherwise say whatever you want. All we need in this area for our primary story quest is an Environmental Suit and a Sonic Emitter. I wouldn't recommend the method if you're playing Light Side though, as poisoning the shark and later reporting it to Roland Wann gives you Dark Side points. These are the most powerful Sith soldiers in the Sith army, as well as both Dark Jedi and Dark Jedi apprentices. Take care of him and then use the submersible to go back to the Republic Base. 6th Answer: 7. You'll see another man in the same yellow underwater suit that you're wearing. Everyone who played KOTOR knows the dire consequences of poisoning the Kolto. Transfer from injector to container. What for, you ask? You have to get one of the containers to equal 4 million. Error message when trying to install restoration mod for KOTOR 1. Do not use Heal. If you're facing the scientists, the door you came into this area via will be to your left. Find Roland Wann (in the same place he was before, behind that little computer terminal in the first room of the Republic Embassy). I was attacked on sight by other, smaller sharks that are far and away from this machine so what's stopping the big shark of attacking me on sight? Once you land youll be asked to pay another docking fee of 100 credits. This worked for me. Continue north and go out another pressure door to the ocean floor. In fact, he offers you guidance on how to be safe whilst under the water, and promises to not only keep this information to himself, but to try to further the Republic's cause. The trade-off in terms of the game is that on the Light Side you fight Bastila but don't have to fight your own companions (remember when you killed Jolee?) When he does, cut in and make sure the court knows that you have the Sith Datapad you stole from the base. You'll likely die several times (if not several dozen) but keep on it. It took a while, but I figured it out. This is by far the toughest battle in the game! Nothing will work. Kill the droids, and go through the door they were guarding. It'd be repetitive for me to repeat all of the talk you'd have with the two scientists, but they do leave you with two choices in which to stop the madness underwater here. AFAIK, the only way you can stay on Manaan is by not killing the Firaxan shark. Genoharadan Bounty He'll tell Darth Malak that the droids could not hold the Jedi. You'll want one character who can fight at range -- Trust us, you're gonna need 'em! Fill injector pod. If you have good persuade/force persuade skills you may find it easiest to talk with the prisoner. Here, you can go forward through a door or left into a corridor full of patrol droids. Darth Malak's intentions with Bastila are the same as they were with sending a slew of Sith Soldiers and Dark Jedi/Dark Jedi Apprentices after you - he has no intentions of her beating you, but it'll slow her down until he can do what he needs to do with the Star Forge. How do I solve (temple catacombs tile pattern)? You can actually refuse the credits, and you'll get Light Side points if you want. Fix 4. Mixing in Jedi powers can help, but also costs time and Dark Force powers aren't that effective on Malak. The container now has 4 million sangen pressure and will explode. You'll find a broken droid you can fix and use for yourself if you want. Web1. To kill the shark - the dark side option - I seem to recall it being as simple as selecting the right option when interacting with the tank controls. The room that leads to the submarine is located deep in the Republic Embassy. You're browsing the GameFAQs Message Boards as a guest. Listen to the conversation the first time through, just to hear it all. Okay, I did it. By putting it in the harvesting machine and venting it, it will spread through the water and There are two vertical lockers in here as well, holding a Hyper-Adrenal Strength and 2 Average Plasma Mines . How do I solve the decryption for the sith passcard ? For more information, please see our **Warning** If you choose to put toxins into the water and poison it you'll be taken into custody when you resurface on Manaan and (possibly) banned from the planet permanently. to destroy the harvester so the giant shark will calm down you have to go to the control panel near it and fill injector to max transfer from injector to container So I'm in the middle of my first playthrough, and I just got myself banned from Ahto City. It gives details about how the Sith have been trying to turn young Selkath to the Dark Side of the force. It's off to fight Malak alone. I hope it'll work for you. I forget exactly how i did it, but here it the answer: Fill injector. Youll need it to kill the Firaxa sharks in the water outside. Webkotor poison shark or destroy machinery. Their leader tells you that some Jedi have gone ahead to look for Bastila. Then, go back to where we fought the droids at the beginning of the corridor, and go right through the door there. For the sake of this walkthrough, access the fuel tank pressure control. Before going back out of the hatch behind where the scientists are located, go back to the little room before where the force field was. Hack and spike all of the six computers, using six Computer Spikes per computer (you should have plenty, you'll need 36 total), telling the computer to destroy itself. As for the Datapad, that's found in the far northeastern most portion of the Sith Base and is optional but still worth getting. If you have Force Speed, be certain to cast it on yourself to give you extra time. You'll have to fight her several times here (and somehow she regains her strength while you stay at what you were), but the fight is more symbolic. Good times. Type in devmgmt.msc in the Run box and click OK in order to run it. WebAfter killing the giant shark with the toxin and making it up back to the Republic base, you guessed it: the instant you open the door the Selkath are waiting there for you. Transfer from injector to container If you decide to do the assassinations youll be rewarded quite well but will also score dark side points. Around the bend in this room, you'll find a footlocker, in which is the all-vital Sonic Emitter, as well as a Medpac and the Scientist's Notes . It's harvesting its own Kolto supply to stay ahead of the Sith, since it's such a valuable commodity. Once you've acquired both you can head out to the Sea Floor via the Pressure Door in the southern portion of the area. If decide to represent yourself in the trial from the very beginning then you'll need to do the following: 1. Then work your way into the next room. When they are dead, search their bodies before continuing further. This Light Side walkthrough, however, is only a slight variant on the events of the Star Forge. Once through the elevator and on the next floor, another cutscene with Darth Malak and Bastila takes place. Make certain to heal often. Kill the easy foes and search the footlocker at the left side of the room for a Frag Grenade,Concussion Grenade, and Poison Grenade. There's a footlocker by the southeast wall: From StrategyWiki, the video game walkthrough and strategy guide wiki, Star Wars: Knights of the Old Republic/Kolto Control, https://strategywiki.org/w/index.php?title=Star_Wars:_Knights_of_the_Old_Republic/Kolto_Control&oldid=806551. I've already looked for a way to get myself unbanned, and it does not seem to be possible without reloading the save, which I really don't want to do as my last save before getting banned is about 6h of gameplay away. Do not engage the droids in combat. Go on in. Hes interested in collecting all kinds of life forms. 6. Type in devmgmt.msc in the Run box and click OK in order to run it. There are three ways to enter the Sith Base,interrogating the prisoner, decrypting the passcard and raiding the landing bay. When you head into the West Courtyard take Jolee with you. When you leave the Sith Base youll be placed under arrest. He's gone completely mad because he's been attacked by Selkath and Droids something isn't right down there! In them you will find 2 CryoBan Grenades and 2 Medpacs. Disable it and then search the footlocker near the top of this room to find another Sonic Emitter, a Medpac and another Scientist's Memo . 1st Answer: 22 You've lived up to your side of the deal, now it's time for him to live up to his. Fill injector pod. Head north along the hallway, and as you exit Security Control to the west you may encounter Calo Nord if you haven't already done so since escaping Taris; Darth Bandon may be similarly encountered here after finding your third Star Map. Return to Shaelas for your reward. Easy! Hack, slash and blast your way through these enemies, constantly keeping an eye on your health. Once in the Cantina, you'll find a man named Niko Bwaas. Going to this world is the point of no return so make sure you've finished up all Side Quests and other events you'd like to get done. This high-pitched sound somehow kills the Sharks. Go where you haven't yet been in the Star Forge and chances are you're on the right path. You, of course, only need to do that if you previously left to do the above side quest. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake*. Talk to Roland at the reception desk and ask him about the Star Map, he'll have information for you but will be unable to tell you anything until you help him out first. The very end of that corridor leads back to the original corridor, so you'll have some idea of where you are. In the footlocker in that room, you'll find2 Antidote Kits. You can now go back the way you came and then north through the disabled force field. Here's how the combat should go down after freeing (or absorbing) the captured Jedi souls: Use Force Wave to knock Malak down, then perform one of the following: Heal, stim up, cast a Jedi protection power, do a distance attack like Throw Lightsaber. One thing you need to keep in mind is that, if you followed my walkthrough, you'll have two Sonic Emitters to use. to destroy the harvester so the giant shark will calm down you have to go to the control panel near it and fill injector to max transfer from injector to container Speak with the two people on the other side of the force field. I wanted to kill a giant firaxan shark, so I poisoned it. Help the Jedi fight these foes off and search their bodies for any goods. This Sith Datapad will single-handedly set you free from the Selkath courts by proving to them that the Sith are training young Selkath in the ways of the Dark Jedi so that future generations of Selkath can rule Manaan while secretly being of the Sith Order. In my opinion it's not an easy choice at all. So if you are in front of that Control Panel and you don't have the knowledge of the player wouldn't a thought cross your mind?Like: What if I blow the machine and the shark doesn't move? You're eventually introduced to your Arbiter (he'll be to you what you were to Sunry earlier). Inside of this base the other 'puzzle' is the red steam vents in the northwestern part. Say you were searching for the Selkath Youth as part of the Kidnapped Selkath Youth Side Quest You can kill her here or simply talk her out of everything that's going on. WebAfter killing the giant shark with the toxin and making it up back to the Republic base, you guessed it: the instant you open the door the Selkath are waiting there for you. Click on the Start menu, type in Device Manager with Start menu open, and select it from the list of results by simply tapping the top result. Yes. If you want the Republic to win, you'll need to be nice to her, convince her that the Light Side is the right side, that the Republic is the side she needs to be on. Go forward from the leftmost airlock, and when you can go right or left, go left. Take the submersible down to Hrakert Station. This worked for me. Beyond the pressure door in the north wall at the west end of the trench is the east airlock at the south end of Hrakert station's East Hallway B, where any party left at the west or central airlock will rejoin you. By putting it in the harvesting machine and venting it, it will spread through the water and He'll thank you and give you 500 Credits. Disable the Read-only Feature of the Game. Alternate EndingIf you want to see a special ending, save your game right before opening the door. And with that, he gives you 500 Credits. Tell him that not only did you find the young Selkath and turn them away from the Sith, but you found his young child and turned her away from the Dark Jedi path as well. In any case, when the four of them are defeated, go left down the corridor and through the door down there. If you ban us, I'll tell that the kolto is destroyed! You'll want to access the planet again, just in case. The Data Module is required to give to Roland at the Republic Embassy and the Datapad solves the Kidnapped Selkath Youth Side Quest, it's also a get out of jail free card for what comes next. I wonder if one of the game authors here will update a faq describing this method. Korriban - It's typically best to save the Star Map on Korriban for last; after finishing the Leviathan. But you can't do anything to me - I know too much! When you leave the Sith Base you will be stopped by some Selkath who will take you into custody. For locations on every point of interest check my Manaan Companion Guide. And with what said, four Dark Jedi come through the doors and engage in battle with the Jedi and your party. 4. Fill injector pod You have to get one of the containers to equal 4 million. He'll offer up a credit reward for you. To kill the shark - the dark side option - I seem to recall it being as simple as selecting the right option when interacting with the tank controls. Talk to Roland Wann, who is waiting for you there. Talk to him in the Cantina and, if you haven't yet talked to him up to this point, he'll tell you that he's curious what happened with the young Selkath that are basically missing in Ahto City. Did I screw myself over? With the machine gone, the giant firaxan shark lost interest and returned to wherever it had laired. 4. I hope it'll work for you. Once through the door, more Assault Droids will be there to greet you. Go with them peacefully and tell them about the research station and the giant Firaxan shark. From here, head back to the Republic Embassy. The Sith will unconditionally win the war. As you sloowwwwwly move leftward, you'll eventually see a well-lit door leading back into the underwater base. 7. The first part is not terribly difficult, but don't be fooled into thinking this is an easy battle by any means. The door behind them leads to the second deck of the Star Forge. Click on the Start menu, type in Device Manager with Start menu open, and select it from the list of results by simply tapping the top result. Fill injector pod Heres how to get through the Selkath Trial. Once youve collected three Star Maps and try to leave the planet youre on youll be captured by Saulin the Leviathan. Experience Points (XP) Received: 1200 Killed the giant firaxan shark Right-click the swkotor.exe file and select Properties. WebKotor is a coastal town in Montenegro, surrounded by fortifications built during the Venetian period. Make your way back to the submersible and youll run into Malaks apprentice, Darth Bandon. Firaxa Sharks are the only enemies you'll face in the open ocean and you can instantly defeat them by using the Sonic Emitter when they agro you and start swimming towards you. You can fool around with that computer console as well if you'd like otherwise, ignore the door to your right (it's a dud). Our hero knows that the head of the Sith is a leader who can and will destroy planets full with billions of people due to lack of patience or purely on a whim. Run to the door on the other side of the corridor. Why? Okay, I did it. The local race, the Selkath, are selling them a special plant with healing properties and they have to put up with each other or risk losing their trading agreements. Archived post. The first part of the battle is fairly simple. Webkotor poison shark or destroy machinery. This will allow you to get to the other side. Dark SideObviously if you've taken the Dark path, Bastila will in fact be on your side and no one will need to go "looking for Bastila." You're going to want to head to the Republic Embassy next where you'll want to speak with Roland and give him the Data Module. Quickly skip through the dialogue and get to the fight to preserve your stimulants. Scan this QR code to download the app now. The giant Firaxan shark will be happy and allow you access to the Star Map to the east. Reddit and its partners use cookies and similar technologies to provide you with a better experience. In the Shortcut tab, add the /high /affinity 1 lines to the end of the Target box. It is located on the Bay of Kotor, one of the most indented parts of the Adriatic Sea. Follow the pathway around beyond that doorway. Speak first with the Intelligence Officer and hell tell you what things are important to the prisoner. You'll get 500 experience points for your troubles as well. On your way back to the surface it's possible you'll run into Calo Nord if this is your first planet after Dantooine or Darth Bandon if this is the 4th planet. However, you're incapacitated for the first and last six seconds, so you only have 48 seconds to do something. Go back to Sunry and hell confess but beg you not to let anyone know in order to save the Republics relations with the Selkath. Manaan is the only ocean planet on our list of visitable planets and is one that you typically want to save until after you finish Tatooine and Kashyyyk. With this said, heal often and save your game often as well. Well there's someone named Shaelas in the Cantina here in Ahto City who will be happy to hear this news. Well this ruckus (and carnage) you've caused at the Sith Base is quite illegal and you're going to be held for it. However, telling them about the giant firaxan shark if you killed it will also result in being banned: There's only one sequence of responses that allows you to retain the freedom of the city: Although you go unpunished, there are consequences. Disable the Read-only Feature of the Game. Theres a door up ahead and a door to the east. You can also use the Windows Key + R key combination in order to open up the Run dialog box. The computer panel in the pressure chamber and that mounted on the southeast wall on the north side of the force field are now inactive (as they were before the depressurization sequence was activated): To the north of the force field is the airlock leading to the Hrakert Rift. It's not my fault! Transfer from injector to container. Regardless, you'll need to fight your way to her. He'll give you access to the submersible in the back of the Republic Embassy which will take you down to Hrakert Station. Trying to persuade them using the Force never works, and using it a second time is the quickest way to be banned from the planet: Lying to them by trying to blame the Sith for what happened is a more convoluted way of doing so: Rather than continuing to lie or feigning ignorance, you can admit to it and then start telling the truth (as you should do from the start): You're returned to the cockpit of the Ebon Hawk. Speak with Judge Shelkar and tell him you want to investigate the murder case involving Sunry. Take out his shield and go in for the kill. Use the console to abort the depressurization. The passcards are in the next room, the computer room. When you first arrive and step outside the Docking Bay you'll be greeted by a Republic soldier arguing with a Sith soldier, you'll be able to talk with the Republic soldier after and ask him a bunch of questions. When you reach the next closed door, make certain you are fully healed and ready for battle. Note: This final level of the walkthrough was written from the perspective of having rejected Bastila's offer to take your place as Dark Lord of the Sith. Step 3. Go into the oceans, now, and lets find that Star Map! What happens in these endings? Eventually you'll come to the end of the line, the doorway that leads to Bastila. Then, go back into the water. WebKotor is a coastal town in Montenegro, surrounded by fortifications built during the Venetian period. var today = new Date(); Remember - if one character dies in this onslaught, he won't be revived until this battle is over, and this battle can literally take 15 minutes of your time. No matter which approach you choose there is no Light Side or Dark Side Points to be had - even the pure combat approach will not earn you any points. There will be a computer to the east you can use to download the entire map for the area if you'd like. Dark Side Points: Put toxin into the harvesting machine and poison the water. The Star Map is at the east end of the trench, on the other side of the Hrakert Rift. Talk to them and persuade them to lower the force field, and then get into a deep discussion with them about what's going on and what you can do. Back on the surface you will be taken into custody by the Selkath regardless of which path you chose. 1.Open your KOTOR's data folder. Youll have another dream on your way to Manaan, showing the location of the Star Map. They have already attempted to seduce our young away from us Who's to say they hadn't corrupted someone else? This was me in my first playthrough actually, like sure the poison could possibly harm the Kolto preventing harvesting but it would 100% get rid of the shark, where as destroying the machinery would 100% stop kolto harvesting but
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