Raid provides some survivability by giving out HP/EN regen per turn. Extremely helpful guide, thanks for making it! What inferno DLC? Form your own team of SD Gundams and deploy for battle -- with units from Mobile Suit Gundam Wing, SEED, 00, and Iron-Blooded Orphans! The same happens if it misses an attack. Keeping your stats low as mentioned gives you a better exp %, but then you run into an issue later on where you can't hit your targets and it's hard to get that exp, or your link-attack damage is too low from power leveling low stats characters. So any help would be great and sorry to bother all. Rau's pilot Melee stat was 200 and his Charisma was 80. The Official Cross Rays Unit Compilation Guide. During missions you have 10 slots in which to quicksave.. use them to go back from bad situations. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2871688903, https://steamcommunity.com/sharedfiles/filedetails/?id=2871688915, https://steamcommunity.com/sharedfiles/filedetails/?id=2871688924, Increase Control Area size. Nullifies damage less than 4000 from Ranged Beam Weapons, Damage dealt, Accuracy and Evasion varies based on. -HOWEVER- what it does not explain is how exactly it affects the mechanics. It is only visible to you. Ally units needed to be within control area when skill is activating to gain its effect. Add damage directly alongside ATK in case of Warship. Since there is a large list of games for the PS4 and instead of making a listing for each game we decided to just start a custom work service for all games listed here. Award Favorite Share Created by Experica Offline Posted Updated The Captain Build Captain slot for the warship Oh dude definitely. So you don't just get machines for doing the story missions, you need to fill up their GET gauge by scoring kills with them, and that only unlocks them for purchase in the shop. Steam Support - SD GUNDAM G GENERATION CROSS RAYS. Ability and Skill will not work on pilot in support attack/counter/defend/Link-up Participants even when they have EXP buff applied individually on them. Master slot unit will get +1 Control Area as well as ability to regen HP/EN at the end of turn similar to a Warship. Which can result in massive damage dealt if all bonuses from each source are presented. Warship's ATK is more important than Unit's ATK. Any abilities or OP parts that increase weapon power will be added. All trademarks are property of their respective owners in the US and other countries. SD GUNDAM G GENERATION CROSS RAYS > Guides > Experica's Guides 26 ratings Warship Captain Build By Experica The build is about damaging/wiping out alot of unit in one attack and resupplying unit with EN and HP each turn. Coming from SRW I feel pretty overwhelmed here. Damage dealt +10/20/30% for pinpoint attack. This item has been removed from the community because it violates Steam Community & Content Guidelines. Each pilot has innate abilities and skills, and learn new skills as he/she levels up. Required fields are marked * Name * Email * Website Add Comment Save my name, email, and website in this browser for the next time I comment. This item will only be visible to you, admins, and anyone marked as a creator. ContentsUsing The Custom BGM in The GameBasic InfoPreparing The Music FilesLoading The Files in The GameApplying The [], The build is about damaging / wiping out alot of unit in one attack and resupplying unit with EN and HP each turn. If you believe your item has been removed by mistake, please contact, This item is incompatible with SD GUNDAM G GENERATION CROSS RAYS. Character can use any of the skill they currently have but it will only affect themselves regardless of control area, Each character will have their own skill stock which independent to everyone else and skill can be executed by any ally unit, Recover HP by 15/25/35% for units within the control area, Recover HP by 100% for selected unit within the control area, Recover EN by 15/25/35% for units within the control area, Recover EN by 100% for selected unit within the control area, Recover HP/EN by 10/15/20% for units within the control area, Recover HP/EN by 50% for selected unit within the control area, Accuracy +10/20/30% for units within the control area (Lasts 1 turn), Accuracy added this way is not subjected by any evasion ability or evade command, Accuracy +100% for selected unit within the control area (Single use), Evasion +10/20/30% for units within the control area (Lasts 1 turn), Evasion added this way is not subjected by any accuracy ability, Evasion +100% for selected unit within the control area (Single use), Accuracy/Evasion +5/10/15% for units within the control area (Lasts 1 turn), Accuracy/Evasion added this way is not subjected by any accuracy/evasion ability or evade command, Damage Dealt +10/15/25% for units within the control area (Lasts 1 turn), Damage Dealt +20/35/50% for selected unit within the control area (Lasts 1 turn), Next attack damage dealt +50/100/200% for selected unit within the control area (Single use), Enemy will survive the attack with 10HP if attacked by ally units within control area (Each ally gains single use). Ranged/Melee/Defense/Reaction +80 if HP is 100%. Your "Ranged" and "Melee" stats are put into play here. A 999 stats is equal to 4995 weapon power, simply turn any weapon into finisher attack. is not a toy!!! Both the Pilot and the Mobile Suits stats combine to increase the overall stats of the unit. It can make your Unit's ATK-DEF correction worth 2 times more with 999 MOB. The battle is also lost if any Guest characters in the given scenario are destroyed. There's small chance the unit will not use up turn during chance step activation. It's DEF and MOB not ATK. The game has the crappy hidden mechanic of lowering your exp depending on the amount of stat your. 4 units sortied = up to 4 lock-ons; lock-ons can be concentrated on the same unit, or spread across multiple units within range). You need to sign in or create an account to do that. It is only visible to you. - 85% of the 5,865 user reviews for this game are positive. Units on Yellow squares receive EN recovery (by default, all squares on the map are Yellow unless they are adjacant to a unit in the same Raid Group). The caveat there is that MAP attacks exist, which have guaranteed 100% accuracy and ignore Defense. 27 Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer. -This ability is locked behind Hell Secret enemy. Especially Charisma for Executor Pilot, can multiply damage up to 400%. Awaken will increase Weapon Power with "Awaken" effect, luckily the game has already done adding a bonus to your weapon as it shows on unit screen. English translation is incorrect. Deal additional 500 damage to enemy at the end of damage calculation, Possible debuff: Def Down, Atk Down, Evasion Down, Accuracy Down, Movement Down, MP +40 to all allies within weapon range "LOVE! Skills can be used by the Warship (all of the Skills of the Warships crew pilots) and by the Master (all of the Skills of the Warship units). [EX] Wings Acceding Dimensional Transcendence. *Can be obtained in game after meeting certain conditions. Ability and Skill will only apply to the pilot who execute an attack (Link-up Attack included). Please let me know if you think other useful tips should be added :). Also MOB is only stat that increase critical chance for Link-up Attack (refer to unit stat section). Cost starts from 30AP and max out at 100AP with 10AP increments for every 5 points of stat you raise. Release Date: 28/11/2019. This is a comprehensive guide that includes every unit in the base game (including secret units) for every alternate universe. All trademarks are property of their respective owners in the US and other countries. Will not work on space, Deal +30% bonus damage against enemy currently on ground terrain, Will not work on enemy on other terrain even though they have ground terrain, Deal +30% bonus damage against enemy with XL Size or larger, Self-Destruct the unit and deal damage to enemy, The translation is incorrect. After spending weeks searching for an in-depth explanation for the mechanics in this game, and seeing how many contradicting answers people have been giving, I decided to test it out myself and post that information here so it's readily available to spare anyone else from the same unfortunate fate. 25 Mobile Suit Gundam 00V. (Filling up the Get Gauge unlocks new units for production outside of battle). All rights reserved. Guest units are units which the player always starts with by default in a given scenario. All rights reserved. Please see the. Here are all the means you have to do so. -Stacks multiplicatively with weapon effect "Potential". Sometimes when you encounter enemy ships they will deploy additional MS when you get near them. SD Gundam G Generation Cross Rays About the Stats Kaeaja 3 years ago #1 Anyone know what each stat means? Master Pilot Slot and Warship Captain Slot gain +1 control area. Knight Superior Dragon is particularly interesting in this regard - tricky at first due to every stat starts off very low, but with the right investment into the pilot KSD and enough levels on the MS KSD, the combination will become a force to be reckoned with until Inferno kicks in, as the unit KSD can gain more bonus points than any other unit in the game pre-Inferno, making it incredibly powerful. This item will only be visible in searches to you, your friends, and admins. Abilities are dropped by specific enemies (those with a yellow dot on them), the higher the difficulty the higher the ability level dropped by the enemy. Raid's team get balanced with difficulty penalty due to how formula work in favor of pilot stats. -Further enhance Critical Damage on top of a bonus from Tension Level by 20%. Coming from SRW I feel pretty overwhelmed here. Warship's both ATK and MOB are added to this correction. Both the pilot of a unit and the unit itself level up by gaining EXP from destroying enemy units in Battles. It is not too overly complicated nor that it's too simple. Evolve the Phoenix Gundam to its "Full Power" form asap, since the Full Power form will then be able to evolve into the main gundams of the main series of the game. can custom characters get the seed ability? At Lv99 All unit will have almost exact same stats value except HP if never use point on it. A comprehensive guide to basic gameplay mechanics. If you want a more offensive team, it's killing two birds with one stone. If you go into "Train Pilot" or "Enhance MS/MA" then it will give you a very basic explanation of what each stat affects. Do you happen to know where to get the ability "Pride of an ex-human debris"? Unit's ATK is put into play here. Everything about game mechanic up to expansion patch is included. Participants don't matter. Post Comment About Us Contact Us Privacy Policy Espaol - Latinoamrica (Spanish - Latin America). Size Unit size ranges from S to XXL. All the participant except Warship's ATK and MOB are used here. Beyond creation, four eras come together as one! (If a given weapon has a special effect, the FX slot will be marked with an O; view the weapon details to see the name and function of the special effect). It is only visible to you. (When a unit levels up, a small number of points may be attributed to a specific stat of ones choice). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Form your own team of SD Gundams and deploy for battle -- with units from Mobile Suit Gundam Wing, SEED, 00, and Iron-Blooded Orphans! Also, you can slot in Observer character ability temporarily during the leveling phase. 493 MS/MA. Damage dealt +30% for support attack/support counter. (Not to be confused with the Warship Guest crew slot). Any Raid Group unit can initate a Raid Link-Up which allows all of the Raid groups units to attack simultaneously. Effect last even when they move out of control area, Unit receives step chance after using up turn (Single use), Capture all flag units regardless of distance, Cancel all enemy abilities that attacking a selected ally unit within control area (Single use), When HP reaches 0, selected unit revive with 1 HP (Single use). SOTSUSUNRISETV TOKYO, This edition is not available with your current filters, https://www.youtube.com/user/NamcoBandaiGamesEU. -ZERO System activation requirement changes, Damage dealt +10/20/30% for support attack. Fill all of your ship unit slots with stargazer gundams (buy them from the shop), Using the method shown do Gundam 00 Movie stage 1 at "extra" difficulty killing enemies with Warship Link attacks, Evolve all the Stargazers into Strike Freedom and sell them, Iron Blooded Orphans 1 (easily done even at extra, if you have units with strong non-beam attacks), Gundam 00 awakening of the trailblazer 1 (beware that when surrounded by 4 ELS the unit will take 5000 unavoidable damage), Gundam 00 awakening of the trailblazer 3 (only if you have lots of strong units that can one-shot the ELS with 10k HP.. if you get hit by them and they survive the battle they will morph into strong units). You can also spend credits to increase his/her stats. Bonus damage dealt from abilities will stack additively while they stack multiplicatively with other source of bonus such as Weapon Effect, Terrain Capability, Critical Damage and etc. A Warship can initiate a Warship Link-Up which allows all of the Warship groups units within the Warships radius to attack simultaneously. Having fun but oh so lost. (e.x. All rights reserved. Hey there, I appreciate this guide and it helped me out when I was new to the game and learning mechanics. Although there's quite a few things aren't clearly explained in game, not to mention some of them are not correctly translated which mislead the actual effect entirely. Or create your own and share your tips with the community. When attacking, a Master can receive attack support from any allied units (including the warship) within its purple radius (regardless of whether they are part of the same Warship group); units may only participate in the attack support if they have not yet used their turn and have enough weapon range to reach the enemy unit from their current position. SOTSUSUNRISEMBS i never know u can sell ms, i tried to look for the sell button, but never find it anywhere, except the captured ms/items after quest that i know is able to sell. G GEN Unit Stats Visual Chart REQUIRES IMAGE REPLACEMENT Pilot Stats All Pilot stats can be raised by spending ACE Points on them with the exception of Awaken if the stat is at 0. For more information, please see our In addition, some units can Transform, which affects stats such as MOV, terrain capability, available weapons, etc. (Other units in the Warship group can participate in the Warships Link-Up without using a turn, and can participate even if they have already used their turn). -OP part will give "Lv 3" version of Alaya-Vijjnana System. Can only set one skill from each of character/crew. Espaol - Latinoamrica (Spanish - Latin America). This guide lists the Group Dispatch missions, the possible rewards, conditions to unlock them and also Mobiles Suits you can only obtain via Group Dispatch missions. Money Makeer guide for new and old PASSIVE income. Same with pilots, doing the quests only let's you buy the pilot in the shop. SD GUNDAM G GENERATION CROSS RAYS get a set of brand new Dispatch Missions. MAP weapon cannot critical, Enemy hit by this attack cannot operate or use any command for 1 turn. Effect varies on Lv of pilot's Alaya-Vijnana required for effect. Damage dealt +20% in one-on-one, Accuracy/Evasion +10% when Lv is below 30, MP+8 per turn for allies within control area, Reduce enemy MP within ally control area by 10 per turn, The Ruthless's fight! It's pretty crazy how much this game has under the hood compared to super robot wars. Starts with 1 and will increase every 100~150 points by 1. Increase Weapon Power with "Awaken" Weapon Effect by following: 0~250: Every 25 points increases Power by 50, 251~500: Every 50 points increases Power by 100, 501~999: Every 100 points increases Power by 200, Further enhance accuracy of "Awaken" Weapon (Max +20%), Accuracy increases regardless of enemy's reaction/mobility, Still subjected to abilities that increase evasion, Increase range of Weapon with "Awaken" by 1 at 76, 201, 351, 601 and 901 (Max 5), Further enhance all Warship Captain's stats value (Executive Office: XO only), Increase Warship HP/EN (Min/Max HP 500/10000: Min/Max EN 5/100) (Executive Office: XO only), Increase Warship Link-up Damage (Executive Office: XO only), Further enhance Warship Captain's Melee/Ranged stats value, Increase Warship Link-up Damage (Communicator Only), Further enhance Warship Captain's Reaction stats value (Navigator Only), Increase Warship Link-up Damage (Navigator Only), Further enhance Warship Captain's Defense stats value (Mechanic Only), Increase HP recovery rate for Unit standing by in the Warship at the start of own force turn (Max 100%) (Mechanic Only), Increase Warship Link-up Damage (Mechanic Only), Increase Warship Link-up Damage (Guest Only), Increase Damage Multiplier of Raid Link-up Attack by following: (Pilot who execute Raid-Link only), Abilities with same name but different Lv are, Abilities with different name but have similar or same, (MP - Enemy's MP) : Def bypass starts at 10 difference by 18%, 999ATK with 200MP against enemy with 190 MP and 390 DEF, 999ATK with 240MP against enemy with 190 MP and 390 DEF, 999ATK and 400MP against enemy with 190 MP and 390 DEF, 999ATK and 400MP against enemy with 200 MP and 390 DEF, 999ATK and 400MP against enemy with 200 MP and 465 DEF, Determined, Passion, Belief and ZERO; 320, Tranquil; 300 but does not change morale to High, Additional damage bonus is capped at 50000, Stat increases this way cannot be increased by, Main stats for Warship/Raid Link-up Attack, Reduce Enemy's % Multiply Base Damage (Cannot reduce below -90%), Reduce Enemy's Warship/Raid Link-up Damage, -990 to 590 : Every 10 points increase multiplier by 1%, 590 to 999 : Every 10 points increase multiplier by 2%, Leverage Pilot's Accuracy Stats for All Weapon type, Leverage Pilot's Reaction Stats against enemy attacks. Reaction affects warship evasion). Units within range can provide unlimited Support Counter or Defense per turn (as long as they arent destroyed). Remember, the lesser the units that you send the more will be the received EXP at the end of the mission. A ranged MS should be piloted by someone proficient in long rage, same with melee (you can check a MS "type" by looking at its attacks.. the icons will tell you the type of each attack, so that you know if a MS has more ranged or melee attacks). I've downloaded all the dlc but the expansion. This guide includes damage and EXP Formula. Show items tagged with all of the selected terms: Click here to learn more about Steam Guides, Character/Unit Performance and Damage/EXP Formula Guide. I used the exact same melee attack on the exact same type of enemy unit (DINN) after weakening it so it would die in the next attack. @Dr. Satan Bro thank you so much for contributing and sharing your knowledge and wisdom! Such data processing is carried out only with your consent. That's really good stuff! All the info and tips i can think of to help new players engage this wonderful series. Due to how formula works. If a unit gets hit during Super High Tension it will switch back to a normal state when the battle ends. Click. For Cross Rays, morale system has unfortunately been nerfed compare to previous installation, as it no longer has any effect on damage directly and must/require critical attack and/or ability in order to make usage of it instead. @Shikima King Yes. Blood
The game auto-saves ONLY when sendind dispatches (or getting dispatch results). If you want I can make you a contributor on this guide. i focus on MOB first then a bit hp lastly EN all my MS have 30,000 hp 9000 MOB and 9999 attack and around 500 EN with EN container Lv 3 for warships i do 9999 MOB about 100,000 hp around 500 en and 8000 atk. The game may seem a little complex at first, but I assure you that once you gain a grasp on how to achieve what you desire everything will be natural to you. Now even with 9999 stat cap, SVC stays 999, 3) It always involve in one of character or unit stat, maybe two and maybe even more, ((Command + Auxiliary + Communication + Navigation + Maintenance + Charisma)) /1200) * 100 (%), Ranged/Melee and Defense in case of calculating Base Damage for usual battle and Raid Link-Up Damage, ATK and MOB in case of calculating Warship/Raid's offensive stats only, Damage Reduced by = Number of Support attack units * 10, -350 to -251 : every 50 points increase exp bonus by 10%, -250 to -11 : every 40 points increase exp bonus by 10%, -10 to 290 : every 20 points increase exp bonus by 20%, 291 to 340 : every 10 points increase exp bonus by 20%, One-on-one battle uses the stats value correction between you and enemy. Valve Corporation. The Captain Build Captain slot for the [], All the info and tips i can think of to help new players engage this wonderful series. Required information is indicated by an asterisk. This item will only be visible to you, admins, and anyone marked as a creator. This game is full of ways in which the player can gain new units. Shock-Resistant Coating 1 - Reduces 500 damage from Physical Weapons. All trademarks are property of their respective owners in the US and other countries. Charisma of Pilot who execute Link-up Attack will be used (Max 5 times or 400%)(refer to character stat section). Featured PV Role-Playing Games (RPGs) Only 1 Warship Link-Up can be initated per turn by the same Warship. 30 Mobile Suit Gundam Iron-Blooded Orphans Gekko. Immediately profit the huge exp. despite it's single player sandbox game yeah Valve Corporation.
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